package com.block.service;

import com.block.common.Msg;
import com.block.entity.BlockUser;


//内部操作部落业务
public interface BlockUserService {
    //获取部落内的贡献值
    public int getActiveCount(BlockUser user);

    //加入关注某个部落
    public Msg onFollowBlock(BlockUser user);
    //取消关注某个部落块
    public Msg offFollowBlock(BlockUser user);

    //某人在次部落的信息
    public Msg getOneBlockUser(BlockUser user);
    //获取某个部落里人的贡献值的排行榜，
    public Msg getRankings(BlockUser user);


}
